期刊


ISSN1359-4338
刊名Virtual Reality
参考译名虚拟现实
收藏年代2000~2023



全部

2000 2002 2003 2004 2005 2006
2007 2008 2009 2010 2011 2012
2013 2014 2015 2016 2017 2018
2019 2020 2021 2022 2023

2000, vol.5, no.1 2000, vol.5, no.2 2000, vol.5, no.4

题名作者出版年年卷期
The console marketJ. Kirriemuir20002000, vol.5, no.4
Al in computer games: survey and perspectivesM. Cavazza20002000, vol.5, no.4
Online and multiplayer gaming-an overviewT. Cox20002000, vol.5, no.4
The computer game industry: current state of playI. Badcoe20002000, vol.5, no.4
Games development in VRMLL. Jankovic20002000, vol.5, no.4
Computer games technology and higher educationA. Watt; S. Maddock20002000, vol.5, no.4
Computer gamesS. Maddock20002000, vol.5, no.4
A synthetic actor model for long-term computer gamesD. R. Silva; C. A. Siebra; J. L. Valadares; A. L. Almeida; A. C. Frery; J. da Rocha Falcao; G. L. Ramalho20002000, vol.5, no.2
A high-level architecture for believable social agentsA. Guye-Vuilleme; D. Thalmann20002000, vol.5, no.2
The virtual interactive presenter: a conversational character for interactive televisionM. Cavazza; T. Robinson; S. Francis; W. Perotto; N. Cashman20002000, vol.5, no.2
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