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期刊
ISSN
0882-4096
刊名
Communication Research Reports
参考译名
交流研究报告
收藏年代
2005~2024
全部
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2018, vol.35, no.1
2018, vol.35, no.2
2018, vol.35, no.3
2018, vol.35, no.4
2018, vol.35, no.5
题名
作者
出版年
年卷期
What's Next? The Future of Digital Entertainment
Allison Eden; Sun Joo (Grace) Ahn
2018
2018, vol.35, no.5
Binge-Watching: A Suspenseful, Emotional, Habit
Bridget Rubenking; Cheryl Campanella Bracken
2018
2018, vol.35, no.5
Binge-Watching and Psychological Well-Being: Media Use Between Lack of Control and Perceived Autonomy
Viola C. Granow; Leonard Reinecke; Marc Ziegele
2018
2018, vol.35, no.5
Narrative Persuasion in a New Media Environment: The Impact of Binge-Watching and Second-Screening
Nathan Walter; Sheila T. Murphy; Erica L. Rosenthal
2018
2018, vol.35, no.5
Effects of Immersive, Sexually Objectifying, and Violent Video Games on Hostile Sexism in Males
Jessica M. LaCroix; Christopher N. Burrows; Hart Blanton
2018
2018, vol.35, no.5
Social Comparisons and Need Fulfillment: Interpreting Video Game Enjoyment in the Context of Leaderboards
John A. Velez; David R. Ewoldsen; Michael D. Hanus; Hyunjin Song; Jonathan A. Villarreal
2018
2018, vol.35, no.5
Ways of Seeing Matter: The Impact of a Naturally Mapped Perceptual System on the Persuasive Effects of Immersive Virtual Reality Advertising
Dai-Yun Wu; Jih-Hsuan Tammy Lin
2018
2018, vol.35, no.5
Is Desirability of the Trait a Boundary Condition of the Proteus Effect? A Pilot Study
Jessica McCain; Sun Joo (Grace) Ahn; W. Keith Campbell
2018
2018, vol.35, no.5
Comparing Virtual Reality Tourism to Real-Life Experience: Effects of Presence and Engagement on Attitude and Enjoyment
Adam Wagler; Michael D. Hanus
2018
2018, vol.35, no.5
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