会议文集


文集名Design, User Experience, and Usability: UX Research, Design, and Assessment
会议名11th International Conference on Design, User Experience and Usability (DUXU 2022), Held as Part of the 24th HCI International Conference (HCII 2022)
中译名《第十一届国际设计、用户体验与可用性会议,卷1》
会议日期June 26 - July 1, 2022
会议地点Online
出版年2022
馆藏号343429


题名作者出版年
Customer Hierarchy of Needs: Customer Centric Approach to Agile Product DevelopmentPaige Dysert; Sasanka Prabhala2022
Context is Key: Mining Social Signals for Automatic Task Detection in Design Thinking MeetingsSteffi Kohl; Mark Graus; Jos G. A. M. Lemmink2022
Selection and Modeling of a Formal Heuristic Evaluation Process Through Comparative AnalysisAdrian Lecaros; Arturo Moquillaza; Fiorella Falconi; Joel Aguirre; Alejandro Tapia; Freddy Paz2022
Design Trend Analysis and Design Innovation Based on Card Heuristic MethodLi-Jun Liu; Yi Li2022
Reporting the Application of User Experience Tools and Proxy Users in an Industrial Process Based on Double DiamondGeorge Moreno de Oliveira; Andrine Nascimento Carvalho; Beatriz Sgobi Lamego; Ingrid Teixeira Monteiro; Enyo Jose Tavares Goncalves; Alyson Fernandes Basilio2022
A Process to Support the Remote Tree Testing Technique for Evaluating the Information Architecture of User Interfaces in Software ProjectsAlejandro Tapia; Arturo Moquillaza; Joel Aguirre; Fiorella Falconi; Adrian Lecaros; Freddy Paz2022
Developing Personas in UX Process: A Case Study for a Web-Documentary to Increase Empathy Among Social GroupsElisangela Vilar; Milena Monteiro; Sonia Rafael; Francisco Rebelo; Paulo Noriega2022
The Exploration of Tools and Methods for Designing Smart Products in User ExperienceYichen Wu2022
Building up Personas by Clustering Behavior Motivation from Extreme UsersXin Xin; Yonghao Wang; Yiwen Zhang; Qianqian Wu; Wenmin Yang; Chenhong Yang; Rongrong Zhang; Michael T. Lai; Wei Liu2022
Effective Public Participation in Urban Open Space: Take Yangpu Waterfront Scenario Workshop as an ExamplePeng Xu2022
Research on Product Design Process Based on the Integration of Perceptual Image and Brand IdentityZhijuan Zhu; Ziyi Zhang; Yan Qin; Siyi Li2022
IOHIVE: Design Requirements for a System that Supports Interactive Journaling for Beekeepers During Apiary InspectionsTheodora Chamaidi; Katerina Malisova; Vangelis Nomikos; Evangelos Vlachogiannis; Charalambos Alifieris; Chrysostomos Rigakis; Modestos Stavrakis2022
Combining Virtual Reality and Eye Tracking to Recognize Users' Aesthetic Preference for Product ModelingWanyu Chen; Haining Wang2022
A Study of the Affordance of Haptic Stimuli in a Simulated Haunted HouseGina Clepper; Aravind Gopinath; Juan S. Martinez; Ahmed Farooq; Hong Z. Tan2022
Research on the Influencing Factors of Shopping Mall Experiential Marketing on Consumer Attitudes: A Case of Guangzhou Sunac MallYiwen Cui; Dan Wu; Lulu Ge; Xiaomin Xu2022
Different Sample Sources, Different Results? A Comparison of Online Panel and Mail Survey RespondentsAki Koivula; Jukka Sivonen2022
The Effect of Music Type Association on Design Product StylingChi-Meng Liao; Chih-Wei Lin; Lan-Ling Huang; Li-fen Ke2022
The Effect of Camera Viewing Angle on Product Digital Presentation PerceptionRafal Michalski; Jerzy Grobelny2022
Demographic Census: Searching for the Best User ExperiencePatricia Zamprogno Tavares; Luiz Agner; Simone Bacellar Leal Ferreira2022
Usability in Automated Teller Machines Interfaces: A Systematic Literature ReviewRosangela Valenzuela; Arturo Moquillaza; Freddy Paz2022
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