会议文集


文集名Virtual, Augmented and Mixed Reality. Design and Development
会议名14th International Conference on Virtual, Augmented and Mixed Reality (VAMR 2022), Held as Part of the 24th HCI International Conference (HCII 2022)
中译名《第十四届国际虚拟、增强与混合现实会议,卷1》
会议日期June 26 - July 1, 2022
会议地点Online
出版年2022
馆藏号343442


题名作者出版年
Integration of Augmented, Virtual and Mixed Reality with Building Information Modeling: A Systematic ReviewAhlem Assila; Amira Dhouib; Ziad Monla; Mourad Zghal2022
Visualization of Macroscopic Structure of Ultra-high Performance Concrete Based on X-ray Computed Tomography Using Immersive EnvironmentsRajiv Khadka; Mahesh Acharya; Daniel LaBrier; Mustafa Mashal2022
Photographic Composition Guide for Photo Acquisition on Augmented Reality GlassesWonwoo Lee; Jaewoong Lee; Deokho Kim; Gunill Lee; Byeongwook Yoo; Hwangpil Park; Sunghoon Yim; Taehyuk Kwon; Jiwon Jeong2022
Method to Create a Metaverse Using Smartphone DataDaehee Park; Jeong Min Kim; Jingi Jung; Saemi Choi2022
Development of Standards for Production of Immersive 360 Motion Graphics, Based on 360 Monoscopic Videos: Layers of Information and Development of ContentJose Luis Rubio-Tamayo; Manuel Gertrudix; Mario Barro2022
Multi-user Multi-platform xR Collaboration: System and EvaluationJohannes Tumler; Alp Toprak; Baixuan Yan2022
Using Multi-modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended RealityPowen Yao; Yu Hou; Yuan He; Da Cheng; Huanpu Hu; Michael Zyda2022
Virtual Equipment System: Toward Bag of Holding and Other Extradimensional Storage in Extended RealityPowen Yao; Zhankai Ye; Michael Zyda2022
Virtual Equipment System: First Evaluation of Egocentric Virtual Equipment for Sensory SettingsPowen Yao; Shitong Shen; Michael Zyda2022
Effect of Personality Traits and Stressor Inducers on Users' Cognitive Load During Interactions with VR EnvironmentsAaron Cecil-Xavier; Avinash Gupta; Shelia Kennison; Miguel Pirela-Cruz2022
The Development and Validation of an Augmented and Mixed Reality Usability Heuristic ChecklistJessyca L. Derby; Barbara S. Chaparro2022
A Vibrotactile Reaction Time Task to Measure Cognitive Performance in Virtual and Real EnvironmentsMarkus Jelonek; Lukas Trost; Thomas Herrmann2022
Assessing User Experience of Text Readability with Eye Tracking in Virtual RealityTanja Kojic; Maurizio Vergari; Sebastian Moller; Jan-Niklas Voigt-Antons2022
Virtual Reality is Better Than Desktop for Training a Spatial Knowledge Task, but Not for EveryoneMatthew D. Marraffino; Cheryl I. Johnson; Allison E. Garibaldi2022
Is O -the-Shelf VR Software Ready for Medical Teaching?Angela Odame; Johannes Tumler2022
Ease of Use and Preferences Across Virtual Reality DisplaysLisa Rebenitsch; Delaina Engle; Gabrielle Strouse; Isaac Egermier; Manasi Paste; Morgan Vagts2022
Objective Quantification of Circular Vection in Immersive EnvironmentsDebadutta Subudhi; P. Balaji; Manivannan Muniyandi2022
Are You There? A Study on Measuring Presence in Immersive Virtual RealityReiya Tamaki; Tatsuo Nakajima2022
Tabletop 3D Digital Map Interaction with Virtual Reality Handheld ControllersAdrian H. Hoppe; Florian van de Camp; Rainer Stiefelhagen2022
Hand Gesture Recognition for User Interaction in Augmented Reality (AR) ExperienceAasim Khurshid; Ricardo Grunitzki; Roberto Giordano Estrada Leyva; Fabiano Marinho; Bruno Matthaus Maia Souto Orlando2022
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